![]() ![]() Level Editor: It's the most famous feature of both games.He also goes by the nickname aardappel (which means potato in Dutch) This is because the original programmer Wouter van Oortmerssen is quite fond of naming stuff after food. Gratuitous German: The game is named after a kind of German pickled roast beef.Douze means twelve in French and this map have twelve opened doors. Gratuitous French: Cube, Assault Cube and Sauerbraten have by their official maps a map called douze note actually the Assault Cube version is called ac_douze.Gratuitous Foreign Language: several example, which can be Bilingual Bonuses.Genre Throwback: The author specifically said he wanted to bring back Quake-style deathmatches.In Sauerbraten, your pistol acts as one as well, since you get ammo for it practically everywhere. Emergency Weapon: The melee weapon (fist in Cube, chainsaw in Sauerbraten) acts as one most of the time.On a busy server you could get killed three times within a second - no big deal. Death Is a Slap on the Wrist: It's not necessarily even that, as there's no timer for respawning in the instagib modes.Color-Coded for Your Convenience: The enemy team is always red, your team is always blue.(This is a subversion, though, since the rifle has a long cooldown time, making the melee weapon a practical choice in certain situations.) and your melee weapon, which also kills in one hit. Cherry Tapping: The instagib modes encourage this, giving you a rifle with infinite ammo.Chainsaw Good: As mentioned, the new melee weapon in the Trooper Edition.Bottomless Magazines: You may run out of ammo, but you never have to reload.The "Trooper Edition," update to Sauerbraten turned all of the dials up to eleven and added an obscene amount of new content, including New and Improved models for all of the weapons and a chainsaw.Ĭompletely unrelated to the movie of the same name. In layman's terms, that means that maps can still be edited in-game, but nearly all of the restrictions present in the old engine are gone. However, the new engine added support for a nauseating amount of new features, including a ton of graphical effects, but most notably, it replaced the old map system with a vastly improved engine based on cuboid octrees instead of heightmaps. ![]() The game that came with it, Sauerbraten, is based on the same gameplay as its predecessor, with all the same weapons, game modes, and so on. Wouter, still not satisfied, eventually released a new engine, Cube 2, in 2004. This was seen as the engine's big selling point, along with the fact that, being open source, it could be easily modded. This meant that map design was fairly limited, but because of the engine's limitations, map building - which, for most engines, can take up to ten minutes running numerous external utilities - could be done in realtime, allowing anyone the ability to design maps in-game. It divided each map into a grid of cubes, which could be solid (a wall) or open (with a "floor height" and a "ceiling height"). The first fully-featured version, with both multiplayer and "kill them all" singleplayer, was released in 2002.ĭespite being based on both Quake and Doom in terms of gameplay, the engine was fundamentally different. Last modified February 13th, 2023.Cube is an open source First-Person Shooter game engine developed entirely by Wouter van Oortmerssen. Know about this game? Add your expertise to help preserve this entry in video game history! Official site, with downloads for Linux, Macintosh and Windows (19 Mb). Wouter van Oortmessen (as Wouter “Aardappel” van Oortmerssen).Elliot Lockwood (as Elliot “Verbal_” Lockwood).Andrew Davis (as Andrew “Arghvark” Davis). ![]() There are nine game modes (not counting the bot variations): deathmatch and team deathmatch, one shot one kill (where the players only carry sniper rifles) and its team variation, last swiss standing (where the players carry only knives and grenades), survivor and team survivor (like deathmatch, but the killed players are not respawned until the next round), pistol frenzy (players only carry pistols, knives and grenades) and capture the flag.ĭue to its low hardware requirements, the game can run on old machines and use 56K modems for networking. The player starts carrying a knife, but can pick up pistols, assault rifles, sniper rifles, submachine guns, shotguns and grenades. The setting is "realistic", within the limitations of the engine. The game has the standard gameplay of the genre, where the basic objective is to kill the enemy with the available weapons. It comes with a map editor integrated, with support for cooperative editing with other players. As in that hugely popular game, it is a team-based multiplayer first person shooter (with bot support for the single-player mode). AssaultCube is a open-source freeware Counter-Strike clone made with the Cube engine. ![]()
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